work

How to Work with 3D Effects | Adobe Illustrator



Sharing buttons:

[Music]

this is how to work with 3d in Adobe

Illustrator now adobe illustrator has a

lot of geometric shapes a lot of flat

objects sometimes you might want

something three-dimensional so the

easiest way to do that is and I want to

say easiest because it takes some

getting used to but it is simple to get

used to you

select your pen tool let's just freeform

draw shape we're going to click one

point here here here and here

now if we want to make this into a 3d

shape all we have to do is go to effect

in our menu 3d and we can go to extrude

and bevel now when we do this right now

it looks flat not much you can see but

we're going to turn our previews on so

we can take a look at everything and

when we click that you notice that you

get a 3d effect on the shape and that 3d

effect is actually governed by the

square you see in the window and you can

change the orientation of the shape and

the direction that it's facing by

rotating this square and you can rotate

it vertically

horizontally or just in all three planes

XY and Z planes and when you let go it

renders your shape as such

you could also manually enter them in

terms of the angles but you also have an

option called perspective when you click

this and you drag it you'll notice that

it puts it in extreme perspective of

course that's a little too much so we're

not going to do that but the more we

drag the more extreme the perspective

becomes and then you can change how deep

the actual object is once it's in 3d so

we can increase that make it very very

deep we can change our perspective so it

shows more we can also change the cap

this shows you whether or not you want

it to be hollow let me rotate this so

you can actually see hollow on the

inside or if you want a cap that closes

the shape off then you have bevel

options and you can choose if you want

it to be beveled a certain way as you

see it actually changes the beveling on

this edge let's click OK go in just so

we can get a closer look at that edge

I'm going to bring it back up

preview

and we can change the height of the

bevel plump it up and you'll notice that

the shape will change accordingly and we

change how the bevel moves whether it's

inward or outward and then one of our

other options is the type of shading so

we're going to click the more options

tab and we can change from classic

wireframe nose shading which shows the

flat object outline diffuse shading but

plastic shading is most common gives you

most lighting options and then these

little circles that are on the sphere

over here you can change to alter where

your light sources you can use them here

you can actually click this button right

underneath to place it behind the object

you can add more light sources place

them wherever you want and it will

change the light accordingly and then

all of these are going to tell you how

the blending steps are for where your

lighting is serving the size of the

actual light how strong the light is

like I can decrease this light let's

remove this one just so we can get a

better idea

click this

change the ambient light so the light

that's spilling off see the lighter a

darker and then overall light intensity

we can change and then when we click

okay and that's how you do that with a

3d object and then you have an option of

revolving or rotating let's create a

rectangle let's go to effect 3d and

evolve and what happens is similar to

the 3d before we get another option box

but this one allows us to rotate around

in axis

so as soon as we turn our preview on

you'll see that the actual shape rotates

around and then you can change the

direction of how it's rotating and

granted that was a rectangle we started

with but because it's rotating about the

center axis it's actually going to make

a circle and then you can change the cat

and it'll open close

see

and that'll show you how much it'll

actually fill up looks like pac-man then

we have our perspective again which

changes the perspective of it the cap

shows that it's open and you can change

all your lighting options like we just

did in our 3d and you click OK and

really quick our next one is the rotate

command which in 3d go into our menu you

click rotate click preview and it keeps

the shape flat but allows you to rotate

it as if it's a 3d object and that's how

you use 3d in Adobe Illustrator

[Music]