play chess

How to Play: Chess

Sharing buttons:

chess how to play the object of the game

is to checkmate the other King checkmate

happens when the king is in a position

to be captured it's in check and cannot

escape from the capture at the beginning

of the game the chessboard is laid out

so that each player is sitting across

from the other and has the white or

lighter colored square in the bottom

right hand side the chess pieces are

then arranged the same way each time the

second row is filled with pawns the

first row should be set up as following

going from left to right

rook Knight Bishop King Queen Bishop

Knight rook you've set it up correctly

if your queen is on the same colored

square as the color of the piece the

player with the white pieces always

moves first a turn consists of moving

one piece one time players alternate

turns until the end of the game spaces

may not be shared by pieces pieces

cannot move through or over any other

piece opponent's pieces can be captured

by correctly moving your piece to the

square of the opponent's piece when a

piece is captured it is eliminated and

removed from the board each of the six

different kinds of pieces has a unique

way of moving pawns move one square

forward towards your opponent's side of

the board at a time unless it is the

first time it is moved during the game

in which case it may be moved up to two

squares forward pawns can only capture

pieces one square diagonal in front of

them and cannot capture pieces directly

in front of them but instead are unable

to move forward if a pawn reaches the

other side of the board it can be

changed into any other type of piece

this is called a promotion

rooks can move any number of squares

side to side or back and forth

rooks cannot move diagonally rooks

cannot jump pieces but instead capture

the first enemy piece they move into

Knights move in the shape of an L moving

two squares in one direction except

diagonal and then one more square at a

90-degree angle the knight jumps over

any piece in the way capturing any

opponent piece in its final move

position bishops can move any number of

squares diagonally they capture the

first enemy piece they move into the

Queen can move any number of spaces in

any direction the Queen captures the

first enemy piece she moves into the

King can move one square at a time in

any direction the King can never move

himself into check whenever a moved

directly results in the opponent's king

being threatened

meaning if an action is not taken the

next turn the king would be captured the

attacking player must say check the

opponent must then use their turn to

protect the King by either moving the

King out of check

moving a different piece to block the

path of the attacker or by capturing the

piece that threatens the king if they

move directly result in the opponent's

King being threatened and there is no

move to protect the King the attacking

player then declares checkmate

the game is over and he wins a draw or

stalemate occurs when the king is not in

check and the player cannot legally move

any of his pieces or if there is any

other situation where there is an

impossibility of checkmate there are a

couple other types of unique moves the

first is called castling on a player's

turn he may move his King two squares

over to one side and then moved the rook

from that sites corner to right next to

the King on the opposite side however in

order to castle the following conditions

must be met it must be the King's very

first move it must be that rooks very

first move there cannot be any pieces in

between the King in the rook and the

King may not be in check nor pass

through check the second is called n

pissant if a pawn moves out two squares

on its first move and by doing so lands

on the side of an opponent's pawn

effectively jumping past the other pawns

ability to capture it that other pawn

has the option of capturing the first

pawn as it passes by but must do so by

the very next turn otherwise it loses

the opportunity to capture it the pawn

must move diagonally to the square

directly behind the other pawn the first

player to checkmate their opponent wins