Hey guys, whats up.
This is Serge, and today,
we’ll take a look at editing
360 video in Final Cut Pro.
If you have a camera capable of recording 360 video,
such as the GoPro Fusion, Insta OneX,
or another 360 camera,
after stitching your footage together,
you can import it directly into Final Cut Pro,
and create your own 360 or Virtual Reality video.
After your 360 video has been stitched together,
import it into Final Cut Pro,
just like you would a normal clip.
Next, create a new project,
and set the video format to 360.
If you addd your 360 video into your timeline,
this is what it’s going to look like.
Not the result we want.
I’ll press command Z to undo that.
Before adding your video to your project timeline,
first have to specify the projection mode.
Select your 360 clip in the media browser,
and in the inspector, select the info tab.
Scroll down to the 360 Projection Mode setting,
and select Equirectangular.
You can now add your 360 clip to your project timeline,
and the full clip will be displayed in your viewer,
conformed to fit a regular video frame.
Next, let’s set up our workspace for editing 360 video.
First, to free up some space,
let’s hide the media browser
by using the keyboard shortcut Control Command 1,
and hide the inspector, by pressing Command 4.
Now, bring up the 360 viewer,
by selecting View,
Show in Viewer,
and 360,
or by using the keyboard shortcut Control Command 7.
This brings up the 360 viewer
with a much more normal looking angle of your clip.
This is called the master orientation of the clip,
and is the initial angle that viewers see
when they start watching your video.
You can change the master orientation
of your clip a couple different ways.
The most precise way to accomplish this
is by using the reorient controls in the inspector.
With your video clip selected,
open up the inspector by pressing Command 4.
Make sure the video inspector is selected,
and you can adjust the master orientation of your clip
with these parameters.
Tilt, or X-Axis rotates the view up or down.
Pan, or Y-Axis rotates the view left or right.
And Roll, or Z-Axis rotates your view clockwise, or counterclockwise.
Final Cut Pro also includes Horizon Guidelines
to help you recenter or level your image.
In the viewer, from the view dropdown menu,
in the Overlays section, select Show Horizon.
You can now use the Reorient parameters in the video inspector
to help you realign, recenter or level your image.
You can also change the Master Orientation
of your clip right in the viewer.
Click the pop up menu in the lower-left of the viewer,
and choose reorient.
You can now click and drag your image
in the Viewer, not the 360 viewer,
to adjust the master orientation of your clip.
But, as you can see,
the viewers controls are not as precise
as the controls in the inspector.
Whichever controls you use,
the main thing to remember is to level your horizon.
This way your audience will not get disoriented
when watching your video,
especially when using VR headsets.
And finally, you can change the field of view
of your Master Orientation
by adjusting the slider at the top of the 360 viewer.
Drag the slider right for a more narrower field of view,
or left for a wider field of view.
Down in your timeline,
you can edit your 360 video clip,
just like you would a normal clip.
You can ripple trim your clip,
blade it,
move it around,
pretty much anything you can do with a regular clip in your timeline.
You can color grade your clip,
or add any title, transition or generator included in Final Cut Pro.
Final Cut Pro does include some titles,
generators and transitions
specially designed for use in 360 clips.
These effects will always be projected correctly
into a equirectangular projection.
For example, to add a title designed for 360 videos to your project,
open up the titles and generators browser,
select Titles,
and from the dropdown menu,
click the 360º category.
Select your title,
and drag and drop it down into your timeline.
To adjust 360 titles,
you have to do everything in the inspector.
With your title clip selected,
click on the text inspector tab,
enter your text,
and adjust the font, size and appearance of your title.
To reposition the title,
select the video inspector,
and just like for your 360 video clip,
use the Reorient controls.
If your title isn’t visible in your Master Orientation,
you can click and drag in the 360 viewer
to reframe your shot to position your title.
This simulates what your viewer will see
when they either click and drag your video,
or move their VR headset.
After you position your title,
you can go back to your Master Orientation
by selecting Reset Angle from the Settings drop down menu.
Generators and transitions designed for 360 video
will also be in 360 categories,
and are applied just like normal effects.
Next week, we’ll take a look at exporting
and watching your 360 video,
as well as sharing it online.
If you haven’t yet,
make sure to subscribe so you don’t miss it.
Also, if you have any questions about 360 video,
ask in the comments below,
and I’ll do my best to help you out.
Thanks for watching, and I’ll see you next week.