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this is how to work with 3d in Adobe
Illustrator now adobe illustrator has a
lot of geometric shapes a lot of flat
objects sometimes you might want
something three-dimensional so the
easiest way to do that is and I want to
say easiest because it takes some
getting used to but it is simple to get
used to you
select your pen tool let's just freeform
draw shape we're going to click one
point here here here and here
now if we want to make this into a 3d
shape all we have to do is go to effect
in our menu 3d and we can go to extrude
and bevel now when we do this right now
it looks flat not much you can see but
we're going to turn our previews on so
we can take a look at everything and
when we click that you notice that you
get a 3d effect on the shape and that 3d
effect is actually governed by the
square you see in the window and you can
change the orientation of the shape and
the direction that it's facing by
rotating this square and you can rotate
it vertically
horizontally or just in all three planes
XY and Z planes and when you let go it
renders your shape as such
you could also manually enter them in
terms of the angles but you also have an
option called perspective when you click
this and you drag it you'll notice that
it puts it in extreme perspective of
course that's a little too much so we're
not going to do that but the more we
drag the more extreme the perspective
becomes and then you can change how deep
the actual object is once it's in 3d so
we can increase that make it very very
deep we can change our perspective so it
shows more we can also change the cap
this shows you whether or not you want
it to be hollow let me rotate this so
you can actually see hollow on the
inside or if you want a cap that closes
the shape off then you have bevel
options and you can choose if you want
it to be beveled a certain way as you
see it actually changes the beveling on
this edge let's click OK go in just so
we can get a closer look at that edge
I'm going to bring it back up
preview
and we can change the height of the
bevel plump it up and you'll notice that
the shape will change accordingly and we
change how the bevel moves whether it's
inward or outward and then one of our
other options is the type of shading so
we're going to click the more options
tab and we can change from classic
wireframe nose shading which shows the
flat object outline diffuse shading but
plastic shading is most common gives you
most lighting options and then these
little circles that are on the sphere
over here you can change to alter where
your light sources you can use them here
you can actually click this button right
underneath to place it behind the object
you can add more light sources place
them wherever you want and it will
change the light accordingly and then
all of these are going to tell you how
the blending steps are for where your
lighting is serving the size of the
actual light how strong the light is
like I can decrease this light let's
remove this one just so we can get a
better idea
click this
change the ambient light so the light
that's spilling off see the lighter a
darker and then overall light intensity
we can change and then when we click
okay and that's how you do that with a
3d object and then you have an option of
revolving or rotating let's create a
rectangle let's go to effect 3d and
evolve and what happens is similar to
the 3d before we get another option box
but this one allows us to rotate around
in axis
so as soon as we turn our preview on
you'll see that the actual shape rotates
around and then you can change the
direction of how it's rotating and
granted that was a rectangle we started
with but because it's rotating about the
center axis it's actually going to make
a circle and then you can change the cat
and it'll open close
see
and that'll show you how much it'll
actually fill up looks like pac-man then
we have our perspective again which
changes the perspective of it the cap
shows that it's open and you can change
all your lighting options like we just
did in our 3d and you click OK and
really quick our next one is the rotate
command which in 3d go into our menu you
click rotate click preview and it keeps
the shape flat but allows you to rotate
it as if it's a 3d object and that's how
you use 3d in Adobe Illustrator
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